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Home » Ultima Fan Projects
The Ultima 6 Remake: General Update

The Ultima 6 Remake: General Update

June 28, 2012 · by WtF Dragon · in Ultima Fan Projects

Work proceeds apace on this Exult-based remake of Ultima 6.

The Serpent Isle Remake: Furnace, Part 1 (Update: Part 2!)

The Serpent Isle Remake: Furnace, Part 1 (Update: Part 2!)

June 25, 2012 · by WtF Dragon · in Ultima Fan Projects

Thepal has completed the structure of the “cave half” of Furnace in his Oblivion-based remake of Serpent Isle. And, actually, he’s finished the rest of the dungeon too.

Sanctimonia: Client Wind Vector, Excavation and Water Level Oscillation

Sanctimonia: Client Wind Vector, Excavation and Water Level Oscillation

June 25, 2012 · by WtF Dragon · in Ultima Fan Projects

Kevin Fishburne has improved the excavation, water level oscillation, and wind vector features in Sanctimonia.

Back to Roots: Back to Business

Back to Roots: Back to Business

June 25, 2012 · by WtF Dragon · in Ultima Fan Projects

JC has posted an update to the website of his Ultima-inspired game engine project, Back to Roots.

EUO Is Still Going Strong!

EUO Is Still Going Strong!

June 24, 2012 · by WtF Dragon · in Ultima Fan Projects

EUO, the real-time, single/multi-player, persistent-world RPG that looks and plays much like Ultima 4 or Ultima 5, is very much alive and kicking!

Sanctimonia: OpenGL Water Layers at Depth

Sanctimonia: OpenGL Water Layers at Depth

June 21, 2012 · by WtF Dragon · in Ultima Fan Projects

Kevin Fishburne has been messing about with OpenGL and water depth layers in developing his Ultima-inspired MMORPG, Sanctimonia.

Pix's Ultima Patcher Updated

Pix’s Ultima Patcher Updated

June 19, 2012 · by WtF Dragon · in Ultima, Ultima Fan Projects

Pix has updated his patching utility for the Ultima games to support Savage Empire and Martian Dreams.

The Serpent Isle Remake: Random Progress

The Serpent Isle Remake: Random Progress

June 18, 2012 · by WtF Dragon · in Ultima Fan Projects

Thepal has posted a short update to The Serpent Isle Remake’s website, detailing progress made on a couple of dungeons.

The Serpent Isle Remake: Where Things Sit...

The Serpent Isle Remake: Where Things Sit…

June 12, 2012 · by WtF Dragon · in Ultima Fan Projects

Thepal has posted an update to the website of his Oblivion-based Serpent Isle remake project.

The Feudal Lands Website Is Back

The Feudal Lands Website Is Back

June 12, 2012 · by WtF Dragon · in Ultima Fan Projects

Wizardry Dragon has resolved the domain name-related issues that were keeping his project’s website unavailable save by IP address.

Ultima 6 Project Beta 1.1 coming soon, needs beta testers

Ultima 6 Project Beta 1.1 coming soon, needs beta testers

June 12, 2012 · by Dungy · in Ultima Fan Projects

After a lengthy hiatus, there is news from the Ultima 6 Project team: version 1.1 of the Ultima 6 remake is about to enter beta.

LOOK AT THAT DITHERING!

This Nuvie Screenshot Is All Kinds of Awesome

June 7, 2012 · by WtF Dragon · in Ultima Fan Projects

Eric Fry has released a new screenshot from the development build of Nuvie, showing how the engine now handles conversations.

Sanctimonia Progress Report: Wind Through the Trees

Sanctimonia Progress Report: Wind Through the Trees

June 3, 2012 · by WtF Dragon · in Ultima Fan Projects

Kevin Fishburne has published another monthly status report detailing progress made on his Ultima-inspired MMORPG, Sanctimonia.

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