Thepal has completed the structure of the “cave half” of Furnace in his Oblivion-based remake of Serpent Isle. And, actually, he’s finished the rest of the dungeon too.
Kevin Fishburne has improved the excavation, water level oscillation, and wind vector features in Sanctimonia.
JC has posted an update to the website of his Ultima-inspired game engine project, Back to Roots.
EUO, the real-time, single/multi-player, persistent-world RPG that looks and plays much like Ultima 4 or Ultima 5, is very much alive and kicking!
The weekly round-up of news pertaining to CD Projekt Red and their RPG series, The Witcher.
The weekly round-up of news pertaining to Larian Studios and their Divinity series of games.
The weekly round-up of news pertaining to Obsidian Entertainment and their various RPGs.
A very obviously Ultima-inspired pair of games by 11th Dimension Entertainment.
The Critical Bit sat down with Richard Garriott to talk about Portalarium and the Ultimate RPG!
By the Virtues, I am so off the usual schedule.
Minis with Enemies — a clever play on “Words with Friends”, I suppose — aims to bring the full tabletop wargame experience to PCs, tablets, and other mobile devices. And it’s being worked on by several xOrigin developers.
Kevin Fishburne has been messing about with OpenGL and water depth layers in developing his Ultima-inspired MMORPG, Sanctimonia.
Dr. Dungeon has released the second part of Ultizurk 3 on his website, again for free.
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