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The Serpent Isle Remake: Furnace, Part 1 (Update: Part 2!)

The Serpent Isle Remake: Furnace, Part 1 (Update: Part 2!)

June 25, 2012 · by WtF Dragon · in Ultima Fan Projects

Thepal has completed the structure of the “cave half” of Furnace in his Oblivion-based remake of Serpent Isle. And, actually, he’s finished the rest of the dungeon too.

Sanctimonia: Client Wind Vector, Excavation and Water Level Oscillation

Sanctimonia: Client Wind Vector, Excavation and Water Level Oscillation

June 25, 2012 · by WtF Dragon · in Ultima Fan Projects

Kevin Fishburne has improved the excavation, water level oscillation, and wind vector features in Sanctimonia.

Back to Roots: Back to Business

Back to Roots: Back to Business

June 25, 2012 · by WtF Dragon · in Ultima Fan Projects

JC has posted an update to the website of his Ultima-inspired game engine project, Back to Roots.

EUO Is Still Going Strong!

EUO Is Still Going Strong!

June 24, 2012 · by WtF Dragon · in Ultima Fan Projects

EUO, the real-time, single/multi-player, persistent-world RPG that looks and plays much like Ultima 4 or Ultima 5, is very much alive and kicking!

CD Projekt Sundays

CD Projekt Sundays

June 24, 2012 · by WtF Dragon · in CD Projekt Sundays

The weekly round-up of news pertaining to CD Projekt Red and their RPG series, The Witcher.

Larian Saturdays (Updated!)

Larian Saturdays (Updated!)

June 23, 2012 · by WtF Dragon · in Larian Saturdays

The weekly round-up of news pertaining to Larian Studios and their Divinity series of games.

Obsidian Fridays

Obsidian Fridays

June 22, 2012 · by WtF Dragon · in Obsidian Fridays

The weekly round-up of news pertaining to Obsidian Entertainment and their various RPGs.

The Excelsior Series

The Excelsior Series

June 22, 2012 · by WtF Dragon · in Ultima

A very obviously Ultima-inspired pair of games by 11th Dimension Entertainment.

Richard Garriott Interviewed by The Critical Bit

Richard Garriott Interviewed by The Critical Bit

June 22, 2012 · by WtF Dragon · in Gaming News

The Critical Bit sat down with Richard Garriott to talk about Portalarium and the Ultimate RPG!

It's a Big Huge Bethesda Runic Free-For-All In Here

It’s a Big Huge Bethesda Runic Free-For-All In Here

June 21, 2012 · by WtF Dragon · in Bethesda Thursdays, Big Huge Wednesdays, Random Wednesdays

By the Virtues, I am so off the usual schedule.

Minis with Enemies: Another Kickstarter Featuring xOrigin Developers

Minis with Enemies: Another Kickstarter Featuring xOrigin Developers

June 21, 2012 · by WtF Dragon · in Gaming News

Minis with Enemies — a clever play on “Words with Friends”, I suppose — aims to bring the full tabletop wargame experience to PCs, tablets, and other mobile devices. And it’s being worked on by several xOrigin developers.

Sanctimonia: OpenGL Water Layers at Depth

Sanctimonia: OpenGL Water Layers at Depth

June 21, 2012 · by WtF Dragon · in Ultima Fan Projects

Kevin Fishburne has been messing about with OpenGL and water depth layers in developing his Ultima-inspired MMORPG, Sanctimonia.

Ultizurk III Part 2: The Mobius Mind Released

Ultizurk III Part 2: The Mobius Mind Released

June 21, 2012 · by WtF Dragon · in Gaming News

Dr. Dungeon has released the second part of Ultizurk 3 on his website, again for free.

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